The Kobow Studios platform — all in one place
From math to the casino floor: 6 integrated layers — Creation · Runtime · Player · Integration · Services · Operations. Math feeds Game Studio feeds Game Engine; RGS hosts everything; SAS/G2S takes it to the floor; Player 360 + AI/LLM watch the player. All pluggable, Brazil-ready, Pollard-ready.
—Players tracked
—Active AI recs
33Jurisdictions
12Behavioral segments
SAS 6.03 · G2SCasino protocols
How it all connects
Creation flowMath Studio → Game Studio (visual builder) → outputs Slot Cabinet · iPad · iLottery · Paper Pull-Tab · Bingo (1 build, 5 platforms)
Runtime flowcreated game → Game Engine → executed in RGS → progressive/tournaments via Jackpot+Tournaments
Casino floorRGS ↔ SAS / G2S ↔ cabinet · or direct iLottery for online iGaming (Brazil + state lotteries)
Player layerall gameplay → Player 360 + Loyalty + AI/LLM → game tuning recs back to Game Studio (closed loop)